

Now this is the update I am most excited for! The developers of the D&D Beyond app talked a bit about their next phases of development. Moving right along, our next update is… D&D Beyond This strikes me as something I might want to try out, if for no other reason than to hear Chris Perkins voice Volo. Having an ever changing dungeon does wonders for the endgame of an MMO. 90! That sounds incredible to me, as an addict, err, player of World of Warcraft, whose dungeons only have a few variables.

The really awesome feature to note here is the dungeon, which has 90 variables. The D&D MMO is getting its own version of Tomb of Annihilation, including digitized locations from Chul, and the inhabitants within. But that was only the first in a long line of announcements. We’ll see whether or not this is the case when Tomb of Annihilation hits stores on September 19th. Hopefully they keep the original intention, but ease up on the unfairness of the module. It was Gary Gygax’s intention to knock down players who thought D&D was too easy. It’s simply built to be unfair in fact that was the reason it was written.

For those of you unfamiliar with Tomb of Horrors, it’s the adventure you throw at your group when you want the game to end. The good news is this almost certainly means we’re getting a 5e conversion of the Tomb adventure the bad news is we’re getting the Tomb adventure.

The big bad evil guy of this setting is Acererak, the demilich from Tomb of Horrors. The next campaign setting will take place in the land of Chult, a lost continent filled with lush forests, fierce dinosaurs, and relentless undead. The first of these announcements being… The Tomb of Annihilation It was during these intermissions that the near future of D&D was announced. These were great fun to watch, but the real meat of the program showed in between games. During the Stream of Annihilation, these figureheads, such as Matthew Mercer, Matt Colville, and Chris Perkins, and many more, along with a few celebrities like Joe Manganiello, Matthew Lillard, and Dylan Sprouse played in several sessions of D&D. On June 2nd and 3rd, Wizards of the Coast brought together figureheads from the D&D community under one roof and set up a stream of games and announcements for one purpose: to annihilate our minds! And they delivered in spades.
